![]() It was a debilitating handicap complemented by some awful framerates to boot. Previous titles used the Voxel Space 32 engine, which allowed for intricate terrain and insanely long draw distances but couldn’t be accelerated by video cards. Visit glorious Egypt and shoot generic terrorists. The engine is capable of higher resolutions, the gameplay is more refined and the product overall is more enjoyable. It’s just that here most of those glaring technical issues from older Delta Force games have been polished out. For my take, this third iteration is the most enjoyable entry, although in many respects it’s the same game the third time in a row. ![]() With the advent of Land Warrior, NovaLogic finally refined the formula to a point where you can actually play the game and not feel like it’s kicking you in the head. ![]() Delta Force is stranded somewhere in the middle of no-man’s land between realistic tactical shooter and pure action game with real-world settings. Land Warrior offers cleaned visuals but oh-so-familiar gameplay.
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